fix: embed icon in Windows exe via direct resource.o linker arg

This commit is contained in:
Helios Agent 2026-03-06 11:39:08 +01:00
parent 4353045b1a
commit 5124856b72
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4 changed files with 13 additions and 429 deletions

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@ -22,14 +22,21 @@ fn main() {
"windres"
};
let manifest_dir = std::env::var("CARGO_MANIFEST_DIR").unwrap();
let out_dir = std::env::var("OUT_DIR").unwrap();
let mut res = winres::WindowsResource::new();
res.set_icon("../../assets/icon.ico");
res.set_icon(&format!("{}/../../assets/icon.ico", manifest_dir));
res.set_toolkit_path("/usr");
res.set_windres_path(windres);
res.set_ar_path("x86_64-w64-mingw32-ar");
match res.compile() {
Ok(_) => println!("cargo:warning=Icon embedded successfully via {windres}"),
Ok(_) => {
println!("cargo:warning=Icon embedded successfully via {windres}");
// Pass resource.o directly as linker arg (avoids ld skipping unreferenced archive members)
println!("cargo:rustc-link-arg={}/resource.o", out_dir);
}
Err(e) => {
println!("cargo:warning=winres failed: {e}");
println!("cargo:warning=windres path used: {windres}");