Initial implementation: relay server + common protocol + client stub
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crates/client/README.md
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# helios-client (Phase 2 — not yet implemented)
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This crate will contain the Windows remote-control client for `helios-remote`.
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## Planned Features
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- Connects to the relay server via WebSocket (`wss://`)
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- Sends a `Hello` message on connect with an optional display label
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- Handles incoming `ServerMessage` commands:
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- `ScreenshotRequest` → captures the primary display (Windows GDI or `windows-capture`) and responds with base64 PNG
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- `ExecRequest` → runs a shell command in a persistent `cmd.exe` / PowerShell session and returns stdout/stderr/exit-code
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- `ClickRequest` → simulates a mouse click via `SendInput` Win32 API
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- `TypeRequest` → types text via `SendInput` (virtual key events)
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- Persistent shell session so `cd C:\Users` persists across `exec` calls
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- Auto-reconnect with exponential backoff
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- Configurable via environment variables or a `client.toml` config file
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## Planned Tech Stack
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| Crate | Purpose |
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|---|---|
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| `tokio` | Async runtime |
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| `tokio-tungstenite` | WebSocket client |
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| `serde_json` | Protocol serialization |
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| `windows` / `winapi` | Screen capture, mouse/keyboard input |
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| `base64` | PNG encoding for screenshots |
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## Build Target
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```
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cargo build --target x86_64-pc-windows-gnu
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```
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