fix(client): window screenshot via crop instead of PrintWindow, fix SW_MINIMIZE

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Helios Agent 2026-03-03 16:49:57 +01:00
parent 92d3907ec7
commit 9285dbbd49
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2 changed files with 36 additions and 51 deletions

View file

@ -117,68 +117,53 @@ pub fn take_screenshot() -> Result<(String, u32, u32), String> {
}
}
/// Capture a specific window using PrintWindow (works even if occluded).
/// Capture a specific window by cropping the full screen to its rect.
#[cfg(windows)]
pub fn take_window_screenshot(window_id: u64) -> Result<(String, u32, u32), String> {
use windows::Win32::Foundation::HWND;
use windows::Win32::Graphics::Gdi::{
CreateCompatibleBitmap, CreateCompatibleDC, DeleteDC, DeleteObject,
GetDC, GetDIBits, PrintWindow, PW_RENDERFULLCONTENT, ReleaseDC,
SelectObject, BITMAPINFO, BITMAPINFOHEADER, DIB_RGB_COLORS,
};
use windows::Win32::Foundation::{HWND, RECT};
use windows::Win32::UI::WindowsAndMessaging::GetWindowRect;
let hwnd = HWND(window_id as isize);
unsafe {
let (x, y, w, h) = unsafe {
let mut rect = RECT::default();
GetWindowRect(hwnd, &mut rect).map_err(|e| format!("GetWindowRect failed: {e}"))?;
let width = (rect.right - rect.left) as u32;
let height = (rect.bottom - rect.top) as u32;
if width == 0 || height == 0 {
return Err(format!("Window has zero size: {width}x{height}"));
}
let w = (rect.right - rect.left) as u32;
let h = (rect.bottom - rect.top) as u32;
if w == 0 || h == 0 { return Err(format!("Window has zero size: {w}x{h}")); }
(rect.left, rect.top, w, h)
};
let hdc_screen = GetDC(None);
let hdc_mem = CreateCompatibleDC(hdc_screen);
let hbm = CreateCompatibleBitmap(hdc_screen, width as i32, height as i32);
let old_obj = SelectObject(hdc_mem, hbm);
// Take full screenshot and crop to window rect
let (full_b64, full_w, full_h) = take_screenshot()?;
let full_bytes = base64::engine::general_purpose::STANDARD
.decode(&full_b64).map_err(|e| format!("base64 decode: {e}"))?;
// PrintWindow captures the window even if it's behind others
PrintWindow(hwnd, hdc_mem, PW_RENDERFULLCONTENT);
// Decode PNG back to raw RGBA
let cursor = std::io::Cursor::new(&full_bytes);
let decoder = png::Decoder::new(cursor);
let mut reader = decoder.read_info().map_err(|e| format!("PNG decode: {e}"))?;
let mut img_buf = vec![0u8; reader.output_buffer_size()];
reader.next_frame(&mut img_buf).map_err(|e| format!("PNG frame: {e}"))?;
let mut bmi = BITMAPINFO {
bmiHeader: BITMAPINFOHEADER {
biSize: std::mem::size_of::<BITMAPINFOHEADER>() as u32,
biWidth: width as i32,
biHeight: -(height as i32),
biPlanes: 1,
biBitCount: 32,
biCompression: 0,
biSizeImage: 0,
biXPelsPerMeter: 0,
biYPelsPerMeter: 0,
biClrUsed: 0,
biClrImportant: 0,
},
bmiColors: [Default::default()],
};
// Clamp window rect to screen bounds
let x0 = (x.max(0) as u32).min(full_w);
let y0 = (y.max(0) as u32).min(full_h);
let x1 = ((x as u32 + w)).min(full_w);
let y1 = ((y as u32 + h)).min(full_h);
let cw = x1 - x0;
let ch = y1 - y0;
let mut pixel_buf: Vec<u8> = vec![0u8; (width * height * 4) as usize];
GetDIBits(hdc_mem, hbm, 0, height, Some(pixel_buf.as_mut_ptr() as *mut _), &mut bmi, DIB_RGB_COLORS);
SelectObject(hdc_mem, old_obj);
DeleteObject(hbm);
DeleteDC(hdc_mem);
ReleaseDC(None, hdc_screen);
// BGRA → RGBA
for chunk in pixel_buf.chunks_exact_mut(4) { chunk.swap(0, 2); }
let png_bytes = encode_png(&pixel_buf, width, height)?;
let b64 = base64::engine::general_purpose::STANDARD.encode(&png_bytes);
Ok((b64, width, height))
// Crop: 4 bytes per pixel (RGBA)
let mut cropped = Vec::with_capacity((cw * ch * 4) as usize);
for row in y0..y1 {
let start = ((row * full_w + x0) * 4) as usize;
let end = start + (cw * 4) as usize;
cropped.extend_from_slice(&img_buf[start..end]);
}
let png_bytes = encode_png(&cropped, cw, ch)?;
let b64 = base64::engine::general_purpose::STANDARD.encode(&png_bytes);
Ok((b64, cw, ch))
}
#[cfg(not(windows))]

View file

@ -8,7 +8,7 @@ mod win_impl {
use windows::Win32::Foundation::{BOOL, HWND, LPARAM};
use windows::Win32::UI::WindowsAndMessaging::{
BringWindowToTop, EnumWindows, GetWindowTextW, IsWindowVisible, SetForegroundWindow,
ShowWindow, SW_MAXIMIZE, SW_RESTORE,
ShowWindow, SW_MAXIMIZE, SW_MINIMIZE, SW_RESTORE,
};
use windows::Win32::UI::Input::KeyboardAndMouse::{
keybd_event, KEYEVENTF_KEYUP, VK_MENU,