pub const MG_PAWN_TABLE: [i32; 64] = [ 0, 0, 0, 0, 0, 0, 0, 0, 98, 134, 61, 95, 68, 126, 34, -11, -6, 7, 26, 31, 65, 56, 25, -20, -14, 13, 6, 21, 23, 12, 17, -23, -27, -2, -5, 12, 17, 6, 10, -25, -26, -4, -4, -10, 3, 3, 33, -12, -35, -1, -20, -23, -15, 24, 38, -22, 0, 0, 0, 0, 0, 0, 0, 0, ]; pub const EG_PAWN_TABLE: [i32; 64] = [ 0, 0, 0, 0, 0, 0, 0, 0, 178, 173, 158, 134, 147, 132, 165, 187, 94, 100, 85, 67, 56, 53, 82, 84, 32, 24, 13, 5, -2, 4, 17, 17, 13, 9, -3, -7, -7, -8, 3, -1, 4, 7, -6, 1, 0, -5, -1, -8, 13, 8, 8, 10, 13, 0, 2, -7, 0, 0, 0, 0, 0, 0, 0, 0, ]; pub const MG_KNIGHT_TABLE: [i32; 64] = [ -167, -89, -34, -49, 61, -97, -15, -107, -73, -41, 72, 36, 23, 62, 7, -17, -47, 60, 37, 65, 84, 129, 73, 44, -9, 17, 19, 53, 37, 69, 18, 22, -13, 4, 16, 13, 28, 19, 21, -8, -23, -9, 12, 10, 19, 17, 25, -16, -29, -53, -12, -3, -1, 18, -14, -19, -105, -21, -58, -33, -17, -28, -19, -23, ]; pub const EG_KNIGHT_TABLE: [i32; 64] = [ -58, -38, -13, -28, -31, -27, -63, -99, -25, -8, -25, -2, -9, -25, -24, -52, -24, -20, 10, 9, -1, -9, -19, -41, -17, 3, 22, 22, 22, 11, 8, -18, -18, -6, 16, 25, 16, 17, 4, -18, -23, -3, -1, 15, 10, -3, -20, -22, -42, -20, -10, -5, -2, -20, -23, -44, -29, -51, -23, -15, -22, -18, -50, -64, ]; pub const MG_BISHOP_TABLE: [i32; 64] = [ -29, 4, -82, -37, -25, -42, 7, -8, -26, 16, -18, -13, 30, 59, 18, -47, -16, 37, 43, 40, 35, 50, 37, -2, -4, 5, 19, 50, 37, 37, 7, -2, -6, 13, 13, 26, 34, 12, 10, 4, 0, 15, 15, 15, 14, 27, 18, 10, 4, 15, 16, 0, 7, 21, 33, 1, -33, -3, -14, -21, -13, -12, -39, -21, ]; pub const EG_BISHOP_TABLE: [i32; 64] = [ -14, -21, -11, -8, -7, -9, -17, -24, -8, -4, 7, -12, -3, -13, -4, -14, 2, -8, 0, -1, -2, 6, 0, 4, -3, 9, 12, 9, 14, 10, 3, 2, -6, 3, 13, 19, 7, 10, -3, -9, -12, -3, 8, 10, 13, 3, -7, -15, -14, -18, -7, -1, 4, -9, -15, -27, -23, -9, -23, -5, -9, -16, -5, -17, ]; pub const MG_ROOK_TABLE: [i32; 64] = [ 32, 42, 32, 51, 63, 9, 31, 43, 27, 32, 58, 62, 80, 67, 26, 44, -5, 19, 26, 36, 17, 45, 61, 16, -24, -11, 7, 26, 24, 35, -8, -20, -36, -26, -12, -1, 9, -7, 6, -23, -45, -25, -16, -17, 3, 0, -5, -33, -44, -16, -20, -9, -1, 11, -6, -71, -19, -13, 1, 17, 16, 7, -37, -26, ]; pub const EG_ROOK_TABLE: [i32; 64] = [ 13, 10, 18, 15, 12, 12, 8, 5, 11, 13, 13, 11, -3, 3, 8, 3, 7, 7, 7, 5, 4, -3, -5, -3, 4, 3, 13, 1, 2, 1, -1, 2, 3, 5, 8, 4, -5, -6, -8, -11, -4, 0, -5, -1, -7, -12, -8, -16, -6, -6, 0, 2, -9, -9, -11, -3, -9, 2, 3, -1, -5, -13, 4, -20, ]; pub const MG_QUEEN_TABLE: [i32; 64] = [ -28, 0, 29, 12, 59, 44, 43, 45, -24, -39, -5, 1, -16, 57, 28, 54, -13, -17, 7, 8, 29, 56, 47, 57, -27, -27, -16, -16, -1, 17, -2, 1, -9, -26, -9, -10, -2, -4, 3, -3, -14, 2, -11, -2, -5, 2, 14, 5, -35, -8, 11, 2, 8, 15, -3, 1, -1, -18, -9, 10, -15, -25, -31, -50, ]; pub const EG_QUEEN_TABLE: [i32; 64] = [ -9, 22, 22, 27, 27, 19, 10, 20, -17, 20, 32, 41, 58, 25, 30, 0, -20, 6, 9, 49, 47, 35, 19, 9, 3, 22, 24, 45, 57, 40, 57, 36, -18, 28, 19, 47, 31, 34, 39, 23, -16, -27, 15, 6, 9, 17, 10, 5, -22, -23, -30, -16, -16, -23, -36, -32, -33, -28, -22, -43, -5, -32, -20, -41, ]; pub const MG_KING_TABLE: [i32; 64] = [ -65, 23, 16, -15, -56, -34, 2, 13, 29, -1, -20, -7, -8, -4, -38, -29, -9, 24, 2, -16, -20, 6, 22, -22, -17, -20, -12, -27, -30, -25, -14, -36, -49, -1, -27, -39, -46, -44, -33, -51, -14, -14, -22, -46, -44, -30, -15, -27, 1, 7, -8, -64, -43, -16, 9, 8, -15, 36, 12, -54, 8, -28, 24, 14, ]; pub const EG_KING_TABLE: [i32; 64] = [ -74, -35, -18, -18, -11, 15, 4, -17, -12, 17, 14, 17, 17, 38, 23, 11, 10, 17, 23, 15, 20, 45, 44, 13, -8, 22, 24, 27, 26, 33, 26, 3, -18, -4, 21, 24, 27, 23, 9, -11, -19, -3, 11, 21, 23, 16, 7, -9, -27, -11, 4, 13, 14, 4, -5, -17, -53, -34, -21, -11, -28, -14, -24, -43 ]; /// Helper function to mirror the table vertically at compile time const fn mirror_psqt(table: [i32; 64]) -> [i32; 64] { let mut mirrored = [0; 64]; let mut i = 0; while i < 64 { // XOR 56 maps rank 1 to 8, 2 to 7 etc, keeping files intact mirrored[i] = table[i ^ 56]; i += 1; } mirrored } // Type signature: [Piece (6)] -> [Color (2)] -> [Phase (2)] -> [Square (64)] pub const PSQT: [[[[i32; 64]; 2]; 2]; 6] = [ // 1. PAWN [ [mirror_psqt(MG_PAWN_TABLE), mirror_psqt(EG_PAWN_TABLE)], // White (Muss geflippt werden!) [MG_PAWN_TABLE, EG_PAWN_TABLE] // Black (Ist bereits korrekt für schwarze Indices) ], // 2. KNIGHT [ [mirror_psqt(MG_KNIGHT_TABLE), mirror_psqt(EG_KNIGHT_TABLE)], // White [MG_KNIGHT_TABLE, EG_KNIGHT_TABLE] // Black ], // 3. BISHOP [ [mirror_psqt(MG_BISHOP_TABLE), mirror_psqt(EG_BISHOP_TABLE)], // White [MG_BISHOP_TABLE, EG_BISHOP_TABLE] // Black ], // 4. ROOK [ [mirror_psqt(MG_ROOK_TABLE), mirror_psqt(EG_ROOK_TABLE)], // White [MG_ROOK_TABLE, EG_ROOK_TABLE] // Black ], // 5. QUEEN [ [mirror_psqt(MG_QUEEN_TABLE), mirror_psqt(EG_QUEEN_TABLE)], // White [MG_QUEEN_TABLE, EG_QUEEN_TABLE] // Black ], // 6. KING [ [mirror_psqt(MG_KING_TABLE), mirror_psqt(EG_KING_TABLE)], // White [MG_KING_TABLE, EG_KING_TABLE] // Black ], ];