use chess_engine::board::{Board, Color}; use chess_engine::movegen::legal_check::is_square_attacked; use chess_engine::square::Square; fn assert_square_attacked(board: &mut Board, square: Square, white: bool, black: bool) { assert_eq!(is_square_attacked(board, square, Color::White), white, "{}", square); assert_eq!(is_square_attacked(board, square, Color::Black), black, "{}", square); } #[test] fn test_is_attacked_kiwipete() { let mut board = Board::from_fen("r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1"); assert_square_attacked(&mut board, Square::B1, true, false); assert_square_attacked(&mut board, Square::C1, true, false); assert_square_attacked(&mut board, Square::D1, true, false); assert_square_attacked(&mut board, Square::F1, true, false); assert_square_attacked(&mut board, Square::G1, true, false); assert_square_attacked(&mut board, Square::A3, true, true); assert_square_attacked(&mut board, Square::B3, true, false); assert_square_attacked(&mut board, Square::D3, true, true); assert_square_attacked(&mut board, Square::E3, true, false); assert_square_attacked(&mut board, Square::G3, true, false); assert_square_attacked(&mut board, Square::A4, true, true); assert_square_attacked(&mut board, Square::C4, true, true); assert_square_attacked(&mut board, Square::D4, false, false); assert_square_attacked(&mut board, Square::F4, true, false); assert_square_attacked(&mut board, Square::G4, true, true); assert_square_attacked(&mut board, Square::H4, false, true); assert_square_attacked(&mut board, Square::A5, false, false); assert_square_attacked(&mut board, Square::B5, true, true); assert_square_attacked(&mut board, Square::C5, false, true); assert_square_attacked(&mut board, Square::F5, true, true); assert_square_attacked(&mut board, Square::G5, true, false); assert_square_attacked(&mut board, Square::H5, true, true); assert_square_attacked(&mut board, Square::C6, true, true); assert_square_attacked(&mut board, Square::D6, false, true); assert_square_attacked(&mut board, Square::H6, true, true); assert_square_attacked(&mut board, Square::B7, false, true); assert_square_attacked(&mut board, Square::H7, false, true); assert_square_attacked(&mut board, Square::B8, false, true); assert_square_attacked(&mut board, Square::C8, false, true); assert_square_attacked(&mut board, Square::D8, false, true); assert_square_attacked(&mut board, Square::F8, false, true); assert_square_attacked(&mut board, Square::G8, false, true); }