chess-engine/helper_scripts/generate_knight_attacks.py

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No EOL
1.9 KiB
Python

#!/usr/bin/env python3
def generate_knight_attacks():
"""
Generates a list of 64 u64 bitboards, where each bitboard represents
the squares a knight can attack from a given source square.
Uses Little-Endian File-Rank (LEFR) mapping: A1=0, H1=7, A2=8, ..., H8=63.
"""
all_attacks = []
# All 8 possible knight move offsets (delta_file, delta_rank)
knight_moves = [
(1, 2), (1, -2), (-1, 2), (-1, -2),
(2, 1), (2, -1), (-2, 1), (-2, -1)
]
for sq in range(64):
attacks_bb = 0
# Calculate rank and file for the source square
rank = sq // 8
file = sq % 8
for df, dr in knight_moves:
target_rank = rank + dr
target_file = file + df
# Check if the target square is on the board
if 0 <= target_rank <= 7 and 0 <= target_file <= 7:
# Convert target rank and file back to a square index
target_sq = target_rank * 8 + target_file
# Set the corresponding bit in the bitboard
attacks_bb |= (1 << target_sq)
all_attacks.append(attacks_bb)
return all_attacks
def print_rust_array(attacks):
"""
Prints the list of attack bitboards as a Rust array.
"""
print("pub const KNIGHT_ATTACKS: [u64; 64] = [")
for i, attacks_bb in enumerate(attacks):
# Format as 64-bit zero-padded binary string
raw_binary_string = f"{attacks_bb:064b}"
# Insert underscores every 8 bits for readability
chunks = [raw_binary_string[i:i+8] for i in range(0, 64, 8)]
binary_string = f"0b{'_'.join(chunks)}"
# Correctly index the string 'ABCDEFGH'
print(f" {binary_string}, // Square {i} ({'ABCDEFGH'[i%8]}{i//8 + 1})")
print("];")
if __name__ == "__main__":
attacks = generate_knight_attacks()
print_rust_array(attacks)