InputDelegate separates hardware KEY_ENTER (opens item) from screen onTap (rotates to tapped icon). Fixes tap always opening instead of rotating. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
68 lines
1.9 KiB
MonkeyC
68 lines
1.9 KiB
MonkeyC
import Toybox.Lang;
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import Toybox.WatchUi;
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// Routes menu input. UP/DOWN rotate the ring. Hardware START/STOP
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// opens the selected item. Screen tap rotates to tapped icon;
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// tap on already-selected icon opens it.
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class MenuDelegate extends WatchUi.InputDelegate {
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private var _view as MenuView;
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function initialize(view as MenuView) {
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InputDelegate.initialize();
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_view = view;
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}
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// Hardware buttons.
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function onKey(evt as WatchUi.KeyEvent) as Boolean {
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var key = evt.getKey();
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if (key == WatchUi.KEY_ENTER || key == WatchUi.KEY_START) {
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return _openSelected();
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}
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if (key == WatchUi.KEY_DOWN) {
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_view.rotateNext();
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return true;
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}
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if (key == WatchUi.KEY_UP) {
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_view.rotatePrev();
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return true;
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}
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return false;
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}
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// Screen tap.
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function onTap(evt as WatchUi.ClickEvent) as Boolean {
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var coords = evt.getCoordinates();
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var tapX = coords[0] as Number;
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var tapY = coords[1] as Number;
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var idx = _view.itemIndexAt(tapX, tapY);
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if (idx < 0) { return false; }
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if (idx == _view.selectedIndex()) {
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return _openSelected();
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}
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_view.rotateTo(idx);
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return true;
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}
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private function _openSelected() as Boolean {
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var item = _view.selectedItem();
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var k = item[:key] as String;
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if (k.equals(Config.ACTION_HISTORY)) {
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var view = new HistoryView();
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WatchUi.pushView(view, new HistoryDelegate(view), WatchUi.SLIDE_LEFT);
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return true;
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}
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if (k.equals(Config.ACTION_DELETE)) {
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var view = new DeleteView();
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WatchUi.pushView(view, new DeleteDelegate(view), WatchUi.SLIDE_LEFT);
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return true;
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}
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WatchUi.pushView(new LoadingView(k), new LoadingDelegate(), WatchUi.SLIDE_IMMEDIATE);
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return true;
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}
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}
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