200 lines
6.9 KiB
Rust
200 lines
6.9 KiB
Rust
/// Screenshot capture — Windows GDI on Windows, stub on other platforms.
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use base64::Engine;
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#[cfg(windows)]
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pub fn take_screenshot() -> Result<(String, u32, u32), String> {
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use windows::Win32::Graphics::Gdi::{
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BitBlt, CreateCompatibleBitmap, CreateCompatibleDC, DeleteDC, DeleteObject,
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GetDIBits, SelectObject, BITMAPINFO, BITMAPINFOHEADER,
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DIB_RGB_COLORS, SRCCOPY,
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};
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use windows::Win32::UI::WindowsAndMessaging::GetDesktopWindow;
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use windows::Win32::Graphics::Gdi::GetWindowDC;
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use windows::Win32::Graphics::Gdi::ReleaseDC;
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unsafe {
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let hwnd = GetDesktopWindow();
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let hdc_screen = GetWindowDC(hwnd);
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if hdc_screen.is_invalid() {
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return Err("GetWindowDC failed — cannot capture screen".to_string());
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}
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// Get screen dimensions
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use windows::Win32::Graphics::Gdi::{GetDeviceCaps, HORZRES, VERTRES};
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let width = GetDeviceCaps(hdc_screen, HORZRES) as u32;
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let height = GetDeviceCaps(hdc_screen, VERTRES) as u32;
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if width == 0 || height == 0 {
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ReleaseDC(hwnd, hdc_screen);
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return Err(format!("Invalid screen dimensions: {width}x{height}"));
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}
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// Create compatible DC and bitmap
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let hdc_mem = CreateCompatibleDC(hdc_screen);
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if hdc_mem.is_invalid() {
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ReleaseDC(hwnd, hdc_screen);
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return Err("CreateCompatibleDC failed".to_string());
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}
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let hbm = CreateCompatibleBitmap(hdc_screen, width as i32, height as i32);
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if hbm.is_invalid() {
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DeleteDC(hdc_mem);
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ReleaseDC(hwnd, hdc_screen);
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return Err("CreateCompatibleBitmap failed".to_string());
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}
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let old_obj = SelectObject(hdc_mem, hbm);
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// BitBlt the screen into our bitmap
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let blt_result = BitBlt(
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hdc_mem,
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0, 0,
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width as i32, height as i32,
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hdc_screen,
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0, 0,
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SRCCOPY,
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);
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if blt_result.is_err() {
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SelectObject(hdc_mem, old_obj);
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DeleteObject(hbm);
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DeleteDC(hdc_mem);
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ReleaseDC(hwnd, hdc_screen);
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return Err("BitBlt failed — could not copy screen pixels".to_string());
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}
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// Get raw pixel data via GetDIBits
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let mut bmi = BITMAPINFO {
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bmiHeader: BITMAPINFOHEADER {
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biSize: std::mem::size_of::<BITMAPINFOHEADER>() as u32,
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biWidth: width as i32,
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biHeight: -(height as i32), // negative = top-down
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biPlanes: 1,
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biBitCount: 32,
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biCompression: 0, // BI_RGB
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biSizeImage: 0,
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biXPelsPerMeter: 0,
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biYPelsPerMeter: 0,
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biClrUsed: 0,
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biClrImportant: 0,
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},
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bmiColors: [Default::default()],
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};
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let buf_size = (width * height * 4) as usize;
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let mut pixel_buf: Vec<u8> = vec![0u8; buf_size];
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let lines = GetDIBits(
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hdc_mem,
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hbm,
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0,
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height,
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Some(pixel_buf.as_mut_ptr() as *mut _),
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&mut bmi,
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DIB_RGB_COLORS,
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);
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SelectObject(hdc_mem, old_obj);
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DeleteObject(hbm);
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DeleteDC(hdc_mem);
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ReleaseDC(hwnd, hdc_screen);
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if lines == 0 {
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return Err(format!("GetDIBits failed — returned 0 scan lines (expected {height})"));
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}
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// Convert BGRA → RGBA
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for chunk in pixel_buf.chunks_exact_mut(4) {
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chunk.swap(0, 2); // B <-> R
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}
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// Encode as PNG
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let png_bytes = encode_png(&pixel_buf, width, height)?;
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let b64 = base64::engine::general_purpose::STANDARD.encode(&png_bytes);
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Ok((b64, width, height))
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}
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}
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/// Capture a specific window by cropping the full screen to its rect.
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#[cfg(windows)]
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pub fn take_window_screenshot(window_id: u64) -> Result<(String, u32, u32), String> {
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use windows::Win32::Foundation::{HWND, RECT};
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use windows::Win32::UI::WindowsAndMessaging::GetWindowRect;
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let hwnd = HWND(window_id as isize);
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let (x, y, w, h) = unsafe {
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let mut rect = RECT::default();
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GetWindowRect(hwnd, &mut rect).map_err(|e| format!("GetWindowRect failed: {e}"))?;
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let w = (rect.right - rect.left) as u32;
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let h = (rect.bottom - rect.top) as u32;
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if w == 0 || h == 0 { return Err(format!("Window has zero size: {w}x{h}")); }
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(rect.left, rect.top, w, h)
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};
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// Take full screenshot and crop to window rect
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let (full_b64, full_w, full_h) = take_screenshot()?;
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let full_bytes = base64::engine::general_purpose::STANDARD
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.decode(&full_b64).map_err(|e| format!("base64 decode: {e}"))?;
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// Decode PNG back to raw RGBA
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let cursor = std::io::Cursor::new(&full_bytes);
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let decoder = png::Decoder::new(cursor);
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let mut reader = decoder.read_info().map_err(|e| format!("PNG decode: {e}"))?;
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let mut img_buf = vec![0u8; reader.output_buffer_size()];
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reader.next_frame(&mut img_buf).map_err(|e| format!("PNG frame: {e}"))?;
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// Clamp window rect to screen bounds
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let x0 = (x.max(0) as u32).min(full_w);
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let y0 = (y.max(0) as u32).min(full_h);
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let x1 = ((x as u32 + w)).min(full_w);
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let y1 = ((y as u32 + h)).min(full_h);
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let cw = x1 - x0;
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let ch = y1 - y0;
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// Crop: 4 bytes per pixel (RGBA)
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let mut cropped = Vec::with_capacity((cw * ch * 4) as usize);
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for row in y0..y1 {
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let start = ((row * full_w + x0) * 4) as usize;
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let end = start + (cw * 4) as usize;
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cropped.extend_from_slice(&img_buf[start..end]);
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}
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let png_bytes = encode_png(&cropped, cw, ch)?;
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let b64 = base64::engine::general_purpose::STANDARD.encode(&png_bytes);
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Ok((b64, cw, ch))
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}
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#[cfg(not(windows))]
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pub fn take_window_screenshot(_window_id: u64) -> Result<(String, u32, u32), String> {
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Err("Window screenshot only supported on Windows".to_string())
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}
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#[cfg(not(windows))]
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pub fn take_screenshot() -> Result<(String, u32, u32), String> {
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// Stub for non-Windows builds
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// In a real scenario, could use X11/scrot on Linux
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let width = 1u32;
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let height = 1u32;
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let pixel_data = vec![0u8, 0u8, 0u8, 255u8]; // single black pixel RGBA
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let png_bytes = encode_png(&pixel_data, width, height)?;
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let b64 = base64::engine::general_purpose::STANDARD.encode(&png_bytes);
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Ok((b64, width, height))
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}
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fn encode_png(rgba: &[u8], width: u32, height: u32) -> Result<Vec<u8>, String> {
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let mut buf = Vec::new();
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{
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let mut encoder = png::Encoder::new(&mut buf, width, height);
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encoder.set_color(png::ColorType::Rgba);
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encoder.set_depth(png::BitDepth::Eight);
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let mut writer = encoder
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.write_header()
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.map_err(|e| format!("PNG header error: {e}"))?;
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writer
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.write_image_data(rgba)
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.map_err(|e| format!("PNG write error: {e}"))?;
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}
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Ok(buf)
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}
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